Olympe Engine 2.0
2D Game Engine with ECS Architecture
Loading...
Searching...
No Matches
BTDebugAdapter.cpp
Go to the documentation of this file.
1/**
2 * @file BTDebugAdapter.cpp
3 * @brief BehaviorTree Debug Adapter (PHASE 2 - STUB)
4 *
5 * STATUS: Excluded from build
6 * This is a placeholder for Phase 2 unified architecture.
7 * See PHASE2_SUCCESS_TOTAL.md for implementation details.
8 */
9
10// PHASE 2: Implementation disabled to allow compilation
11// Uncomment when unified NodeGraph architecture is ready