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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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#include "PanelManager.h"#include "GameEngine.h"#include "system/EventManager.h"#include <mutex>#include "inputsmanager.h"
Include dependency graph for PanelManager.cpp:Go to the source code of this file.
Namespaces | |
| namespace | SystemLogSink |
Functions | |
| void | SystemLogSink::AppendToLogWindow (const std::string &text) |