Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Namespaces | Functions
PanelManager.cpp File Reference
#include "PanelManager.h"
#include "GameEngine.h"
#include "system/EventManager.h"
#include <mutex>
#include "inputsmanager.h"
+ Include dependency graph for PanelManager.cpp:

Go to the source code of this file.

Namespaces

namespace  SystemLogSink
 

Functions

void SystemLogSink::AppendToLogWindow (const std::string &text)