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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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#include "ECS_Systems.h"
Include dependency graph for RenderContext.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | RenderContext |
| Singleton to track the currently active camera during rendering This allows drawing functions to automatically apply camera transforms without requiring CameraTransform parameters in every function call. More... | |