Olympe Engine 2.0
2D Game Engine with ECS Architecture
Loading...
Searching...
No Matches
GameObjectComponent Member List

This is the complete list of members for GameObjectComponent, including all inherited members.

fDtObjectComponentprotectedstatic
GameObjectComponent()=defaultGameObjectComponentexplicit
gaoObjectComponentprotected
GetComponentType() const overrideGameObjectComponentinlinevirtual
GetEntity() constObjectComponentinline
GetOwner() constObjectComponentinline
GetUID() constObjectinline
Initialize()ObjectComponentinlinevirtual
nameObject
Object()Objectinline
ObjectComponent()=defaultObjectComponentexplicit
OnEvent(const Message &msg) overrideGameObjectComponentvirtual
ownerObjectComponentprotected
Process()ObjectComponentinlinevirtual
Render()ObjectComponentinlinevirtual
RenderDebug()ObjectComponentinlinevirtual
SetEntity(Object *_owner)ObjectComponentinlinevirtual
SetOwner(Object *_owner)ObjectComponentinlinevirtual
uidObjectprotected
~GameObjectComponent() override=defaultGameObjectComponentvirtual
~Object()Objectinlinevirtual
~ObjectComponent()=defaultObjectComponentvirtual