Olympe Engine 2.0
2D Game Engine with ECS Architecture
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JoystickManager Member List

This is the complete list of members for JoystickManager, including all inherited members.

BeginFrame()JoystickManager
CloseJoystick(SDL_JoystickID instance_id)JoystickManagerprivate
Get()JoystickManagerinlinestatic
GetAxis(SDL_JoystickID id, int axis)JoystickManager
GetButton(SDL_JoystickID id, int button)JoystickManager
GetConnectedJoysticks()JoystickManager
GetInstance()JoystickManagerstatic
HandleEvent(const SDL_Event *ev)JoystickManager
Initialize()JoystickManager
IsButtonPressed(SDL_JoystickID id, int button)JoystickManager
IsButtonReleased(SDL_JoystickID id, int button)JoystickManager
IsJoystickConnected(SDL_JoystickID id)JoystickManager
JoystickManager()JoystickManagerinline
m_joyStatesJoystickManagerprivate
m_joysticksJoystickManagerprivate
m_mutexJoystickManagerprivate
MAX_AXESJoystickManagerstatic
MAX_BUTTONSJoystickManagerstatic
nameJoystickManagerprivate
OpenJoystick(SDL_JoystickID instance_id)JoystickManagerprivate
PostJoystickAxisEvent(SDL_JoystickID which, int axis, Sint16 value)JoystickManagerprivate
PostJoystickButtonEvent(SDL_JoystickID which, int button, bool down)JoystickManagerprivate
PostJoystickConnectedEvent(SDL_JoystickID which, bool bconnected)JoystickManagerprivate
Process(float dt)JoystickManager
Scan_Joysticks()JoystickManager
Shutdown()JoystickManager
~JoystickManager()JoystickManagerinlinevirtual