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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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This is the complete list of members for KeyboardManager, including all inherited members.
| BeginFrame() | KeyboardManager | |
| Get() | KeyboardManager | inlinestatic |
| GetInstance() | KeyboardManager | static |
| HandleEvent(const SDL_Event *ev) | KeyboardManager | |
| Initialize() | KeyboardManager | |
| IsKeyHeld(SDL_Scancode sc) | KeyboardManager | |
| IsKeyPressed(SDL_Scancode sc) | KeyboardManager | |
| IsKeyReleased(SDL_Scancode sc) | KeyboardManager | |
| KeyboardManager() | KeyboardManager | inline |
| m_keysPressedThisFrame | KeyboardManager | private |
| m_keysReleasedThisFrame | KeyboardManager | private |
| m_keyStates | KeyboardManager | private |
| m_mutex | KeyboardManager | private |
| name | KeyboardManager | private |
| PostKeyEvent(SDL_KeyboardEvent const &ke) | KeyboardManager | private |
| Shutdown() | KeyboardManager | |
| ~KeyboardManager() | KeyboardManager | inlinevirtual |