Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Logging::Log Member List

This is the complete list of members for Logging::Log, including all inherited members.

buffer_Logging::Logprivate
file_Logging::Logprivate
file_open_Logging::Logprivate
flushCompleteLinesIfAny()Logging::Loginlineprivate
flushRemaining()Logging::Loginlineprivate
GetOutputs() constLogging::Loginline
Init(const std::string &filename="olympe.log")Logging::Loginline
Log()Logging::Loginline
m_Logging::Logmutableprivate
Manip typedefLogging::Log
operator<<(const T &v) -> decltype(std::declval< std::ostringstream & >()<< v, std::declval< Log & >())Logging::Loginline
operator<<(Manip m)Logging::Loginline
outputs_Logging::Logprivate
SetOutputs(unsigned flags)Logging::Loginline
Shutdown()Logging::Loginline
writeToOutputs(const std::string &s)Logging::Loginlineprivate