![]() |
Olympe Engine 2.0
2D Game Engine with ECS Architecture
|
This is the complete list of members for MouseManager, including all inherited members.
| BeginFrame() | MouseManager | |
| Get() | MouseManager | inlinestatic |
| GetInstance() | MouseManager | static |
| HandleEvent(const SDL_Event *ev) | MouseManager | |
| Initialize() | MouseManager | |
| m_mutex | MouseManager | private |
| MouseManager() | MouseManager | inline |
| name | MouseManager | private |
| PostButtonEvent(const SDL_MouseButtonEvent &be) | MouseManager | private |
| PostMotionEvent(const SDL_MouseMotionEvent &me) | MouseManager | private |
| Shutdown() | MouseManager | |
| ~MouseManager() | MouseManager | inlinevirtual |