Olympe Engine 2.0
2D Game Engine with ECS Architecture
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VisualComponent Member List

This is the complete list of members for VisualComponent, including all inherited members.

fDtObjectComponentprotectedstatic
gaoObjectComponentprotected
GetComponentType() const overrideVisualComponentinlinevirtual
GetEntity() constObjectComponentinline
GetOwner() constObjectComponentinline
GetUID() constObjectinline
Initialize()ObjectComponentinlinevirtual
nameObject
Object()Objectinline
ObjectComponent()=defaultObjectComponentexplicit
OnEvent(const Message &msg) overrideVisualComponentvirtual
ownerObjectComponentprotected
Process()ObjectComponentinlinevirtual
Render() overrideVisualComponentinlinevirtual
RenderDebug()ObjectComponentinlinevirtual
SetEntity(Object *_owner)ObjectComponentinlinevirtual
SetOwner(Object *_owner)ObjectComponentinlinevirtual
uidObjectprotected
VisualComponent()=defaultVisualComponentexplicit
~Object()Objectinlinevirtual
~ObjectComponent()=defaultObjectComponentvirtual
~VisualComponent() override=defaultVisualComponentvirtual