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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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This is the complete list of members for CameraTransform, including all inherited members.
| isActive | CameraTransform | |
| IsVisible(const SDL_FRect &worldBounds) const | CameraTransform | inline |
| rotation | CameraTransform | |
| screenOffset | CameraTransform | |
| ScreenToWorld(const Vector &screenPos) const | CameraTransform | inline |
| viewport | CameraTransform | |
| worldPosition | CameraTransform | |
| WorldSizeToScreenSize(const Vector &worldSize) const | CameraTransform | inline |
| WorldToScreen(const Vector &worldPos) const | CameraTransform | inline |
| zoom | CameraTransform |