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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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This is the complete list of members for CollisionZone_data, including all inherited members.
| bounds | CollisionZone_data | |
| CollisionZone_data()=default | CollisionZone_data | |
| CollisionZone_data(SDL_FRect rect, bool isStatic_) | CollisionZone_data | inline |
| CollisionZone_data(const CollisionZone_data &)=default | CollisionZone_data | |
| isStatic | CollisionZone_data | |
| operator=(const CollisionZone_data &)=default | CollisionZone_data |