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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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This is the complete list of members for ActionMap, including all inherited members.
| ActionMap()=default | ActionMap | |
| ActionMap(const std::string &name, ActionMapContext ctx, int prio=0) | ActionMap | inline |
| actions | ActionMap | |
| AddAction(const std::string &actionName) | ActionMap | inline |
| ContainsAction(const std::string &actionName) const | ActionMap | inline |
| context | ActionMap | |
| description | ActionMap | |
| enabledByDefault | ActionMap | |
| exclusive | ActionMap | |
| mapName | ActionMap | |
| priority | ActionMap |