Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Olympe::AI::AIEditorNodeRenderer Member List

This is the complete list of members for Olympe::AI::AIEditorNodeRenderer, including all inherited members.

GetChildPinId(NodeGraph::NodeId nodeId, int childIndex)Olympe::AI::AIEditorNodeRendererstatic
GetInputPinId(NodeGraph::NodeId nodeId)Olympe::AI::AIEditorNodeRendererstatic
GetOutputPinId(NodeGraph::NodeId nodeId)Olympe::AI::AIEditorNodeRendererstatic
RenderNode(const NodeGraph::NodeData &nodeData, bool isSelected=false, bool isExecuting=false, const NodeGraph::NodeAnnotation *annotation=nullptr)Olympe::AI::AIEditorNodeRendererstatic
RenderNodeTooltip(const NodeGraph::NodeData &nodeData)Olympe::AI::AIEditorNodeRendererstatic