Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Olympe::BehaviorTreeGraphAdapter Member List

This is the complete list of members for Olympe::BehaviorTreeGraphAdapter, including all inherited members.

AdaptToTaskGraph(const BehaviorTreeAsset &btAsset)Olympe::BehaviorTreeGraphAdapterstatic
AddNodeToGraph(const BTNode &btNode, const BehaviorTreeAsset &btAsset, TaskGraphTemplate &outGraph, std::map< uint32_t, int32_t > &btToGraphIdMap)Olympe::BehaviorTreeGraphAdapterprivatestatic
CalculateNodeDepth(uint32_t nodeId, const BehaviorTreeAsset &btAsset)Olympe::BehaviorTreeGraphAdapterprivatestatic
FindParentNodeId(uint32_t childNodeId, const BehaviorTreeAsset &btAsset)Olympe::BehaviorTreeGraphAdapterprivatestatic
FormatTraceForBehaviorTree(const GraphExecutionTracer &tracer, const BehaviorTreeAsset &btAsset)Olympe::BehaviorTreeGraphAdapterstatic
GetBTNodeTypeName(uint8_t type)Olympe::BehaviorTreeGraphAdapterprivatestatic
ValidateTreeStructure(const BehaviorTreeAsset &btAsset)Olympe::BehaviorTreeGraphAdapterstatic