Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Olympe::BlueprintMigrator Member List

This is the complete list of members for Olympe::BlueprintMigrator, including all inherited members.

BlueprintMigrator()Olympe::BlueprintMigrator
CalculateHierarchicalLayout(const nlohmann::json &nodes, const std::map< int, std::vector< int > > &childrenMap, int rootId)Olympe::BlueprintMigratorprivate
DetectBlueprintType(const nlohmann::json &blueprint)Olympe::BlueprintMigratorprivate
GetCurrentTimestamp()Olympe::BlueprintMigratorprivate
HORIZONTAL_SPACINGOlympe::BlueprintMigratorprivatestatic
IsV2(const nlohmann::json &blueprint) constOlympe::BlueprintMigrator
MigrateBehaviorTree(const nlohmann::json &v1, nlohmann::json &v2Data)Olympe::BlueprintMigratorprivate
MigrateEntityPrefab(const nlohmann::json &v1, nlohmann::json &v2Data)Olympe::BlueprintMigratorprivate
MigrateHFSM(const nlohmann::json &v1, nlohmann::json &v2Data)Olympe::BlueprintMigratorprivate
MigrateParameters(const nlohmann::json &v1Node, nlohmann::json &v2Node)Olympe::BlueprintMigratorprivate
MigrateToV2(const nlohmann::json &v1Blueprint)Olympe::BlueprintMigrator
START_XOlympe::BlueprintMigratorprivatestatic
START_YOlympe::BlueprintMigratorprivatestatic
VERTICAL_SPACINGOlympe::BlueprintMigratorprivatestatic
~BlueprintMigrator()Olympe::BlueprintMigrator