Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Olympe::Blueprint::CommandStack Member List

This is the complete list of members for Olympe::Blueprint::CommandStack, including all inherited members.

CanRedo() constOlympe::Blueprint::CommandStackinline
CanUndo() constOlympe::Blueprint::CommandStackinline
Clear()Olympe::Blueprint::CommandStack
CommandStack()Olympe::Blueprint::CommandStack
ExecuteCommand(std::unique_ptr< EditorCommand > cmd)Olympe::Blueprint::CommandStack
GetLastCommand() constOlympe::Blueprint::CommandStack
GetLastCommandDescription() constOlympe::Blueprint::CommandStack
GetNextRedoDescription() constOlympe::Blueprint::CommandStack
GetRedoStackDescriptions() constOlympe::Blueprint::CommandStack
GetRedoStackSize() constOlympe::Blueprint::CommandStackinline
GetUndoStackDescriptions() constOlympe::Blueprint::CommandStack
GetUndoStackSize() constOlympe::Blueprint::CommandStackinline
m_MaxStackSizeOlympe::Blueprint::CommandStackprivate
m_RedoStackOlympe::Blueprint::CommandStackprivate
m_UndoStackOlympe::Blueprint::CommandStackprivate
Redo()Olympe::Blueprint::CommandStack
Undo()Olympe::Blueprint::CommandStack
~CommandStack()Olympe::Blueprint::CommandStack