Olympe Engine 2.0
2D Game Engine with ECS Architecture
Loading...
Searching...
No Matches
Olympe::Blueprint::DuplicateNodeCommand Member List

This is the complete list of members for Olympe::Blueprint::DuplicateNodeCommand, including all inherited members.

DuplicateNodeCommand(const std::string &graphId, int sourceNodeId)Olympe::Blueprint::DuplicateNodeCommand
Execute() overrideOlympe::Blueprint::DuplicateNodeCommandvirtual
GetDescription() const overrideOlympe::Blueprint::DuplicateNodeCommandvirtual
m_CreatedNodeIdOlympe::Blueprint::DuplicateNodeCommandprivate
m_GraphIdOlympe::Blueprint::DuplicateNodeCommandprivate
m_NodeDataOlympe::Blueprint::DuplicateNodeCommandprivate
m_SourceNodeIdOlympe::Blueprint::DuplicateNodeCommandprivate
Undo() overrideOlympe::Blueprint::DuplicateNodeCommandvirtual
~EditorCommand()=defaultOlympe::Blueprint::EditorCommandvirtual