Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Olympe::Blueprint::EditorCommand Member List

This is the complete list of members for Olympe::Blueprint::EditorCommand, including all inherited members.

Execute()=0Olympe::Blueprint::EditorCommandpure virtual
GetDescription() const =0Olympe::Blueprint::EditorCommandpure virtual
Undo()=0Olympe::Blueprint::EditorCommandpure virtual
~EditorCommand()=defaultOlympe::Blueprint::EditorCommandvirtual