Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Olympe::Blueprint::LinkNodesCommand Member List

This is the complete list of members for Olympe::Blueprint::LinkNodesCommand, including all inherited members.

Execute() overrideOlympe::Blueprint::LinkNodesCommandvirtual
GetDescription() const overrideOlympe::Blueprint::LinkNodesCommandvirtual
LinkNodesCommand(const std::string &graphId, int parentId, int childId)Olympe::Blueprint::LinkNodesCommand
m_ChildIdOlympe::Blueprint::LinkNodesCommandprivate
m_GraphIdOlympe::Blueprint::LinkNodesCommandprivate
m_ParentIdOlympe::Blueprint::LinkNodesCommandprivate
Undo() overrideOlympe::Blueprint::LinkNodesCommandvirtual
~EditorCommand()=defaultOlympe::Blueprint::EditorCommandvirtual