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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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This is the complete list of members for Olympe::Blueprint::SetParameterCommand, including all inherited members.
| Execute() override | Olympe::Blueprint::SetParameterCommand | virtual |
| GetDescription() const override | Olympe::Blueprint::SetParameterCommand | virtual |
| m_GraphId | Olympe::Blueprint::SetParameterCommand | private |
| m_NewValue | Olympe::Blueprint::SetParameterCommand | private |
| m_NodeId | Olympe::Blueprint::SetParameterCommand | private |
| m_OldValue | Olympe::Blueprint::SetParameterCommand | private |
| m_ParamName | Olympe::Blueprint::SetParameterCommand | private |
| SetParameterCommand(const std::string &graphId, int nodeId, const std::string ¶mName, const std::string &oldValue, const std::string &newValue) | Olympe::Blueprint::SetParameterCommand | |
| Undo() override | Olympe::Blueprint::SetParameterCommand | virtual |
| ~EditorCommand()=default | Olympe::Blueprint::EditorCommand | virtual |