Olympe Engine
2.0
2D Game Engine with ECS Architecture
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Olympe
DeleteNodeCommand
Olympe::DeleteNodeCommand Member List
This is the complete list of members for
Olympe::DeleteNodeCommand
, including all inherited members.
DeleteNodeCommand
(BehaviorTreeAsset *tree, uint32_t nodeId)
Olympe::DeleteNodeCommand
DeleteNodeCommand
(int32_t nodeID)
Olympe::DeleteNodeCommand
explicit
Execute
() override
Olympe::DeleteNodeCommand
virtual
Execute
(TaskGraphTemplate &graph) override
Olympe::DeleteNodeCommand
virtual
GetDescription
() const override
Olympe::DeleteNodeCommand
virtual
GetDescription
() const override
Olympe::DeleteNodeCommand
virtual
m_nodeId
Olympe::DeleteNodeCommand
private
m_nodeID
Olympe::DeleteNodeCommand
private
m_savedConnections
Olympe::DeleteNodeCommand
private
m_savedDataConns
Olympe::DeleteNodeCommand
private
m_savedExecConns
Olympe::DeleteNodeCommand
private
m_savedNode
Olympe::DeleteNodeCommand
private
m_savedNode
Olympe::DeleteNodeCommand
private
m_tree
Olympe::DeleteNodeCommand
private
Undo
() override
Olympe::DeleteNodeCommand
virtual
Undo
(TaskGraphTemplate &graph) override
Olympe::DeleteNodeCommand
virtual
~BTEditorCommand
()=default
Olympe::BTEditorCommand
virtual
~BTEditorCommand
()=default
Olympe::BTEditorCommand
virtual
~ICommand
()=default
Olympe::ICommand
virtual
Generated on Mon Apr 13 2026 08:15:21 for Olympe Engine by
1.9.8