Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Olympe::EntityPrefabEditorPlugin Member List

This is the complete list of members for Olympe::EntityPrefabEditorPlugin, including all inherited members.

AddComponentToBlueprint(nlohmann::json &blueprintData, const std::string &type)Olympe::EntityPrefabEditorPluginprivate
CanHandle(const nlohmann::json &blueprint) const overrideOlympe::EntityPrefabEditorPluginvirtual
CreateNew(const std::string &name) overrideOlympe::EntityPrefabEditorPluginvirtual
EntityPrefabEditorPlugin()Olympe::EntityPrefabEditorPlugin
GetAvailableComponentTypes()Olympe::EntityPrefabEditorPluginprivate
GetBlueprintType() const overrideOlympe::EntityPrefabEditorPlugininlinevirtual
GetCurrentTimestamp()Olympe::EntityPrefabEditorPluginprivate
GetDefaultFolder() const overrideOlympe::EntityPrefabEditorPlugininlinevirtual
GetDescription() const overrideOlympe::EntityPrefabEditorPlugininlinevirtual
GetDisplayName() const overrideOlympe::EntityPrefabEditorPlugininlinevirtual
GetIconPath() const overrideOlympe::EntityPrefabEditorPlugininlinevirtual
RenderComponentPropertiesEditor(nlohmann::json &properties, EditorContext_st &ctx)Olympe::EntityPrefabEditorPluginprivate
RenderEditor(nlohmann::json &blueprintData, EditorContext_st &ctx) overrideOlympe::EntityPrefabEditorPluginvirtual
RenderProperties(const nlohmann::json &blueprintData) overrideOlympe::EntityPrefabEditorPluginvirtual
RenderToolbar(nlohmann::json &blueprintData) overrideOlympe::EntityPrefabEditorPluginvirtual
Validate(const nlohmann::json &blueprint) overrideOlympe::EntityPrefabEditorPluginvirtual
~BlueprintEditorPlugin()=defaultOlympe::BlueprintEditorPluginvirtual
~EntityPrefabEditorPlugin()Olympe::EntityPrefabEditorPluginvirtual