Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Olympe::GraphExecutionTracer Member List

This is the complete list of members for Olympe::GraphExecutionTracer, including all inherited members.

AddEvent(const ExecutionEvent &event)Olympe::GraphExecutionTracerprivate
GetErrorNodes() constOlympe::GraphExecutionTracerinline
GetEvents() constOlympe::GraphExecutionTracerinline
GetExecutionSummary() constOlympe::GraphExecutionTracer
GetStepCount() constOlympe::GraphExecutionTracerinline
GetTraceLog() constOlympe::GraphExecutionTracer
GraphExecutionTracer()Olympe::GraphExecutionTracer
HasErrors() constOlympe::GraphExecutionTracerinline
m_errorNodesOlympe::GraphExecutionTracerprivate
m_eventsOlympe::GraphExecutionTracerprivate
m_executionCompleteOlympe::GraphExecutionTracerprivate
m_executionSuccessOlympe::GraphExecutionTracerprivate
m_stepCountOlympe::GraphExecutionTracerprivate
RecordBranchTaken(int32_t nodeId, const std::string &branchName, int32_t nextNodeId)Olympe::GraphExecutionTracer
RecordConditionEvaluated(int32_t nodeId, const std::string &expression, bool result, const std::string &message="")Olympe::GraphExecutionTracer
RecordDataPinResolved(int32_t nodeId, const std::string &pinName, const std::string &value)Olympe::GraphExecutionTracer
RecordError(int32_t nodeId, const std::string &nodeName, const std::string &errorMessage, const std::string &severity="Error")Olympe::GraphExecutionTracer
RecordExecutionBlocked(int32_t nodeId, const std::string &reason)Olympe::GraphExecutionTracer
RecordExecutionCompleted(bool success, const std::string &message)Olympe::GraphExecutionTracer
RecordNodeEntered(int32_t nodeId, const std::string &nodeName, const std::string &nodeType)Olympe::GraphExecutionTracer
RecordNodeExited(int32_t nodeId, int32_t nextNodeId)Olympe::GraphExecutionTracer
Reset()Olympe::GraphExecutionTracer
~GraphExecutionTracer()Olympe::GraphExecutionTracer