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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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This is the complete list of members for Olympe::NodeGraph::CreateNodeCommand, including all inherited members.
| CreateNodeCommand(GraphDocument *graph, const std::string &nodeType, Vector2 position) | Olympe::NodeGraph::CreateNodeCommand | |
| Execute() override | Olympe::NodeGraph::CreateNodeCommand | virtual |
| GetDescription() const override | Olympe::NodeGraph::CreateNodeCommand | virtual |
| m_createdNodeId | Olympe::NodeGraph::CreateNodeCommand | private |
| m_graph | Olympe::NodeGraph::CreateNodeCommand | private |
| m_nodeType | Olympe::NodeGraph::CreateNodeCommand | private |
| m_position | Olympe::NodeGraph::CreateNodeCommand | private |
| Undo() override | Olympe::NodeGraph::CreateNodeCommand | virtual |
| ~ICommand()=default | Olympe::NodeGraph::ICommand | virtual |