Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Olympe::SelectionEffectRenderer Member List

This is the complete list of members for Olympe::SelectionEffectRenderer, including all inherited members.

ApplyStyle_GoldAccent()Olympe::SelectionEffectRenderer
ApplyStyle_GreenEnergy()Olympe::SelectionEffectRenderer
ApplyStyle_OlympeBlue()Olympe::SelectionEffectRenderer
ApplyStyle_PurpleMystery()Olympe::SelectionEffectRenderer
ApplyStyle_RedAlert()Olympe::SelectionEffectRenderer
GetBaseGlowSize() constOlympe::SelectionEffectRendererinline
GetBorderWidthMultiplier() constOlympe::SelectionEffectRendererinline
GetGlowAlpha() constOlympe::SelectionEffectRendererinline
GetGlowColor() constOlympe::SelectionEffectRendererinline
IsGlowEnabled() constOlympe::SelectionEffectRendererinline
m_baseGlowSizeOlympe::SelectionEffectRendererprivate
m_borderWidthMultiplierOlympe::SelectionEffectRendererprivate
m_glowAlphaOlympe::SelectionEffectRendererprivate
m_glowColorOlympe::SelectionEffectRendererprivate
m_glowEnabledOlympe::SelectionEffectRendererprivate
RenderCompleteSelection(const ImVec2 &minScreen, const ImVec2 &maxScreen, ImU32 borderColor, float baseWidth, float canvasZoom=1.0f, float nodeScale=1.0f, float cornerRadius=5.0f) constOlympe::SelectionEffectRenderer
RenderSelectionBorder(const ImVec2 &minScreen, const ImVec2 &maxScreen, ImU32 borderColor, float baseWidth, float canvasZoom=1.0f, float cornerRadius=5.0f) constOlympe::SelectionEffectRenderer
RenderSelectionGlow(const ImVec2 &minScreen, const ImVec2 &maxScreen, float canvasZoom=1.0f, float nodeScale=1.0f, float cornerRadius=5.0f) constOlympe::SelectionEffectRenderer
SelectionEffectRenderer()Olympe::SelectionEffectRenderer
SetBaseGlowSize(float size)Olympe::SelectionEffectRendererinline
SetBorderWidthMultiplier(float multiplier)Olympe::SelectionEffectRendererinline
SetGlowAlpha(float alpha)Olympe::SelectionEffectRendererinline
SetGlowColor(const Vector &color)Olympe::SelectionEffectRendererinline
SetGlowEnabled(bool enabled)Olympe::SelectionEffectRendererinline
~SelectionEffectRenderer()=defaultOlympe::SelectionEffectRenderer