Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Olympe::ViewportCulling Member List

This is the complete list of members for Olympe::ViewportCulling, including all inherited members.

FilterVisibleNodes(const std::vector< std::pair< int, ViewRect > > &nodeRects, const ViewRect &viewport, float margin=50.0f)Olympe::ViewportCullingstatic
IsNodeVisible(float nodeX, float nodeY, float nodeW, float nodeH, const ViewRect &viewport, float margin=50.0f)Olympe::ViewportCullingstatic