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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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This is the complete list of members for PrefabRegistry, including all inherited members.
| Find(const std::string &name) const | PrefabRegistry | |
| FindByType(const std::string &type) const | PrefabRegistry | |
| GetAllPrefabNames() const | PrefabRegistry | |
| GetCount() const | PrefabRegistry | inline |
| m_blueprints | PrefabRegistry | private |
| m_typeToName | PrefabRegistry | private |
| PrefabRegistry()=default | PrefabRegistry | |
| Register(const PrefabBlueprint &blueprint) | PrefabRegistry |