Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Olympe::Blueprint::EntityBlueprint Member List

This is the complete list of members for Olympe::Blueprint::EntityBlueprint, including all inherited members.

AddComponent(const std::string &type, const json &properties)Olympe::Blueprint::EntityBlueprint
componentsOlympe::Blueprint::EntityBlueprint
descriptionOlympe::Blueprint::EntityBlueprint
EntityBlueprint()=defaultOlympe::Blueprint::EntityBlueprint
EntityBlueprint(const std::string &n)Olympe::Blueprint::EntityBlueprintinline
FromJson(const json &j)Olympe::Blueprint::EntityBlueprintstatic
GetComponent(const std::string &type)Olympe::Blueprint::EntityBlueprint
GetComponent(const std::string &type) constOlympe::Blueprint::EntityBlueprint
HasComponent(const std::string &type) constOlympe::Blueprint::EntityBlueprint
LoadFromFile(const std::string &filepath)Olympe::Blueprint::EntityBlueprintstatic
nameOlympe::Blueprint::EntityBlueprint
RemoveComponent(const std::string &type)Olympe::Blueprint::EntityBlueprint
SaveToFile(const std::string &filepath) constOlympe::Blueprint::EntityBlueprint
ToJson() constOlympe::Blueprint::EntityBlueprint