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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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This is the complete list of members for VisualEditor_data, including all inherited members.
| color | VisualEditor_data | |
| hotSpot | VisualEditor_data | |
| isSelected | VisualEditor_data | |
| isVisible | VisualEditor_data | |
| operator=(const VisualEditor_data &)=default | VisualEditor_data | |
| sprite | VisualEditor_data | |
| srcRect | VisualEditor_data | |
| UpdateRect() | VisualEditor_data | inline |
| VisualEditor_data()=default | VisualEditor_data | |
| VisualEditor_data(SDL_FRect rect, Sprite *spr, Vector hotspot) | VisualEditor_data | inline |
| VisualEditor_data(const VisualEditor_data &)=default | VisualEditor_data |