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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Implementation of BTNodeRegistry. More...
#include "BTNodeRegistry.h"#include "../../system/system_utils.h"#include "../../BlueprintEditor/ColorScheme.h"
Include dependency graph for BTNodeRegistry.cpp:Go to the source code of this file.
Namespaces | |
| namespace | Olympe |
| < Provides AssetID and INVALID_ASSET_ID | |
| namespace | Olympe::AI |
Functions | |
| uint32_t | Olympe::AI::ConvertColorFormat (ImU32 imguiColor) |