Olympe Engine 2.0
2D Game Engine with ECS Architecture
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BehaviorTreeGraphAdapter.cpp File Reference

Implementation of BehaviorTree to TaskGraphTemplate conversion adapter. More...

#include "BehaviorTreeGraphAdapter.h"
#include <sstream>
#include <algorithm>
#include <iostream>
+ Include dependency graph for BehaviorTreeGraphAdapter.cpp:

Go to the source code of this file.

Namespaces

namespace  Olympe
 < Provides AssetID and INVALID_ASSET_ID
 

Detailed Description

Implementation of BehaviorTree to TaskGraphTemplate conversion adapter.

Author
Olympe Engine
Date
2026-03-24

Implements the BehaviorTreeGraphAdapter class methods for converting hierarchical BehaviorTree structures into flat TaskGraphTemplate format for generic simulation.

Definition in file BehaviorTreeGraphAdapter.cpp.