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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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#include "../BlueprintEditor/BPCommandSystem.h"#include "../BlueprintEditor/BlueprintEditor.h"#include <string>
Include dependency graph for BlueprintAdapter.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | Olympe::NodeGraphShared::BlueprintAdapter |
Namespaces | |
| namespace | Olympe |
| < Provides AssetID and INVALID_ASSET_ID | |
| namespace | Olympe::NodeGraphShared |