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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Implementation of ConditionPresetRegistry (Phase 24.0). More...
#include "ConditionPresetRegistry.h"#include <algorithm>#include <cctype>#include <cstdlib>#include <ctime>#include <fstream>#include <iostream>#include <sstream>#include <iomanip>
Include dependency graph for ConditionPresetRegistry.cpp:Go to the source code of this file.
Namespaces | |
| namespace | Olympe |
| < Provides AssetID and INVALID_ASSET_ID | |
Implementation of ConditionPresetRegistry (Phase 24.0).
C++14 compliant — no std::optional, structured bindings, std::filesystem.
Definition in file ConditionPresetRegistry.cpp.