Olympe Engine 2.0
2D Game Engine with ECS Architecture
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DynamicDataPinManager.cpp File Reference

Implementation of DynamicDataPinManager (Phase 24.3). More...

#include "DynamicDataPinManager.h"
#include <algorithm>
#include <sstream>
#include "../../BlueprintEditor/ConditionRef.h"
+ Include dependency graph for DynamicDataPinManager.cpp:

Go to the source code of this file.

Namespaces

namespace  Olympe
 < Provides AssetID and INVALID_ASSET_ID
 

Detailed Description

Implementation of DynamicDataPinManager (Phase 24.3).

Author
Olympe Engine
Date
2026-03-17

C++14 compliant — no std::optional, structured bindings, std::filesystem.

Definition in file DynamicDataPinManager.cpp.