Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Classes | Namespaces
EntityBlackboard.h File Reference

Per-entity instance of global blackboard. More...

#include <string>
#include <unordered_map>
#include <vector>
#include <cstdint>
#include "TaskGraphTypes.h"
#include "LocalBlackboard.h"
#include "../json_helper.h"
+ Include dependency graph for EntityBlackboard.h:
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Go to the source code of this file.

Classes

class  Olympe::EntityBlackboard
 

Namespaces

namespace  Olympe
 < Provides AssetID and INVALID_ASSET_ID
 

Detailed Description

Per-entity instance of global blackboard.

Author
Olympe Engine
Date
2026-03-26

Extends LocalBlackboard with global variable storage and scope-aware access. C++14 compliant — no std::optional, structured bindings, std::filesystem.

Definition in file EntityBlackboard.h.