Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Typedefs | Variables
InputConfigLoader.cpp File Reference
#include "InputConfigLoader.h"
#include "InputDevice.h"
#include "system/system_utils.h"
#include "third_party/nlohmann/json.hpp"
#include <fstream>
#include <unordered_map>
+ Include dependency graph for InputConfigLoader.cpp:

Go to the source code of this file.

Typedefs

using json = nlohmann::json
 

Variables

static std::unordered_map< std::string, SDL_Scancodes_keyNameMap
 

Typedef Documentation

◆ json

Definition at line 15 of file InputConfigLoader.cpp.

Variable Documentation

◆ s_keyNameMap

Definition at line 21 of file InputConfigLoader.cpp.

Referenced by InputConfigLoader::ParseKeyName().