Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Classes | Enumerations
InputsManager.h File Reference
#include "system/JoystickManager.h"
#include "system/KeyboardManager.h"
#include "system/MouseManager.h"
#include "InputDevice.h"
#include "InputConfigLoader.h"
#include <unordered_map>
#include <vector>
#include "Ecs_Entity.h"
#include "ECS_Components.h"
#include "World.h"
+ Include dependency graph for InputsManager.h:
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Go to the source code of this file.

Classes

class  InputsManager
 

Enumerations

enum class  InputContext { Gameplay , UI , Editor }
 

Enumeration Type Documentation

◆ InputContext

Enumerator
Gameplay 
UI 
Editor 

Definition at line 14 of file InputsManager.h.