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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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#include "../include/LevelManager.h"#include <fstream>#include <iostream>#include <sstream>#include <chrono>#include <iomanip>#include <algorithm>
Include dependency graph for LevelManager.cpp:Go to the source code of this file.
Namespaces | |
| namespace | Olympe |
| namespace | Olympe::Editor |
Functions | |
| void | Olympe::Editor::to_json (json &j, const Vector &v) |
| void | Olympe::Editor::from_json (const json &j, Vector &v) |
| void | Olympe::Editor::to_json (json &j, const EntityInstance &e) |
| void | Olympe::Editor::from_json (const json &j, EntityInstance &e) |