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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Implementation of LocalBlackboard for the Atomic Task System. More...
#include "LocalBlackboard.h"#include "TaskGraphTemplate.h"#include "../NodeGraphCore/GlobalBlackboard.h"#include <stdexcept>#include <string>#include <cstring>#include "../system/system_utils.h"
Include dependency graph for LocalBlackboard.cpp:Go to the source code of this file.
Namespaces | |
| namespace | Olympe |
| < Provides AssetID and INVALID_ASSET_ID | |
| namespace | Olympe::anonymous_namespace{LocalBlackboard.cpp} |
Functions | |
| template<typename T > | |
| static void | Olympe::anonymous_namespace{LocalBlackboard.cpp}::WriteBytes (std::vector< uint8_t > &buf, const T &value) |
| static bool | Olympe::anonymous_namespace{LocalBlackboard.cpp}::ReadBytes (const std::vector< uint8_t > &buf, size_t &pos, void *dst, size_t n) |
Implementation of LocalBlackboard for the Atomic Task System.
Definition in file LocalBlackboard.cpp.