![]() |
Olympe Engine 2.0
2D Game Engine with ECS Architecture
|
Runtime key-value store for task graph variables. More...
#include <string>#include <unordered_map>#include <vector>#include <stdexcept>#include "TaskGraphTypes.h"#include "TaskGraphTemplate.h"
Include dependency graph for LocalBlackboard.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | Olympe::LocalBlackboard |
| Simple map-based blackboard for task graph runtime state. More... | |
Namespaces | |
| namespace | Olympe |
| < Provides AssetID and INVALID_ASSET_ID | |
Runtime key-value store for task graph variables.
LocalBlackboard provides a simple unordered_map-based storage for TaskValue variables. Each TaskRunner instance owns one LocalBlackboard that is initialised from a TaskGraphTemplate (which provides variable names, types and default values) and can be reset to those defaults at any time.
C++14 compliant - no std::variant, std::optional, or C++17/20 features.
Definition in file LocalBlackboard.h.