Olympe Engine 2.0
2D Game Engine with ECS Architecture
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EditorContext.cpp File Reference

Editor mode and capabilities management implementation. More...

#include "EditorContext.h"
+ Include dependency graph for EditorContext.cpp:

Go to the source code of this file.

Namespaces

namespace  Olympe
 < Provides AssetID and INVALID_ASSET_ID
 
namespace  Olympe::NodeGraph
 

Detailed Description

Editor mode and capabilities management implementation.

Author
Olympe Engine - NodeGraph Core v2.0
Date
2025-02-19

Definition in file EditorContext.cpp.