Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Classes | Namespaces
EditorContext.h File Reference

Editor mode and capabilities management. More...

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Classes

struct  Olympe::NodeGraph::EditorCapabilities
 Capacités disponibles selon le mode. More...
 
class  Olympe::NodeGraph::EditorContext
 Contexte d'édition pour un graphe. More...
 

Namespaces

namespace  Olympe
 < Provides AssetID and INVALID_ASSET_ID
 
namespace  Olympe::NodeGraph
 

Detailed Description

Editor mode and capabilities management.

Author
Olympe Engine - NodeGraph Core v2.0
Date
2025-02-19

Manages editor context (mode and capabilities) for node graph editors. Inspired by Unreal Engine's editor mode system.

Definition in file EditorContext.h.