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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Include dependency graph for ObjectComponent.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | ObjectComponent |
| class | PhysicsComponent |
| class | AIComponent |
| class | VisualComponent |
| class | AudioComponent |
| class | SystemComponent |
| class | ProcessusComponent |
| class | GameObjectComponent |
Enumerations | |
| enum class | ComponentType { None = 0 , GameObject , Physics , AI , Visual , Audio , System , Processus , Count } |
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strong |
| Enumerator | |
|---|---|
| None | |
| GameObject | |
| Physics | |
| AI | |
| Visual | |
| Audio | |
| System | |
| Processus | |
| Count | |
Definition at line 12 of file ObjectComponent.h.