![]() |
Olympe Engine 2.0
2D Game Engine with ECS Architecture
|
#include "system/system_utils.h"
Include dependency graph for OptionsManager.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | OptionsManager |
Enumerations | |
| enum class | OptionFlags : uint64_t { None = 0 , ShowDebugInfo = 1u << 0 , ShowBoundingBox = 1u << 1 , LogToFile = 1u << 2 , ShowMessages = 1u << 3 } |
Functions | |
| OptionFlags | operator| (OptionFlags a, OptionFlags b) |
| OptionFlags | operator& (OptionFlags a, OptionFlags b) |
| OptionFlags & | operator|= (OptionFlags &a, OptionFlags b) |
| OptionFlags & | operator&= (OptionFlags &a, OptionFlags b) |
|
strong |
| Enumerator | |
|---|---|
| None | |
| ShowDebugInfo | |
| ShowBoundingBox | |
| LogToFile | |
| ShowMessages | |
Definition at line 5 of file OptionsManager.h.
|
inline |
Definition at line 18 of file OptionsManager.h.
References GetComponentTypeID_Static().
Here is the call graph for this function:
|
inline |
Definition at line 22 of file OptionsManager.h.
References GetComponentTypeID_Static().
Here is the call graph for this function:
|
inline |
Definition at line 15 of file OptionsManager.h.
References GetComponentTypeID_Static().
Here is the call graph for this function:
|
inline |
Definition at line 21 of file OptionsManager.h.