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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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#include "PrefabScanner.h"#include "ComponentDefinition.h"#include "ParameterSchema.h"#include "third_party/nlohmann/json.hpp"#include "system/system_utils.h"#include <fstream>#include <algorithm>#include <cstring>#include <functional>#include <iomanip>#include <iostream>#include <dirent.h>#include <sys/stat.h>
Include dependency graph for PrefabScanner.cpp:Go to the source code of this file.
Typedefs | |
| using | json = nlohmann::json |
Functions | |
| int | LevenshteinDistance (const std::string &s1, const std::string &s2) |
Definition at line 27 of file PrefabScanner.cpp.
| int LevenshteinDistance | ( | const std::string & | s1, |
| const std::string & | s2 | ||
| ) |
Definition at line 498 of file PrefabScanner.cpp.
References GetComponentTypeID_Static().
Referenced by PrefabScanner::FuzzyMatch().
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