Olympe Engine 2.0
2D Game Engine with ECS Architecture
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SwitchCaseEditorModal.cpp File Reference

Implementation of SwitchCaseEditorModal for editing Switch node cases. More...

#include "SwitchCaseEditorModal.h"
#include "../../third_party/imgui/imgui.h"
#include <algorithm>
+ Include dependency graph for SwitchCaseEditorModal.cpp:

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Namespaces

namespace  Olympe
 < Provides AssetID and INVALID_ASSET_ID
 

Detailed Description

Implementation of SwitchCaseEditorModal for editing Switch node cases.

Author
Olympe Engine
Date
2026-03-20

Definition in file SwitchCaseEditorModal.cpp.