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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Implementation of TaskSystem: Phase 2.C AtomicTask lifecycle. More...
#include "TaskSystem.h"#include "AtomicTaskRegistry.h"#include "IAtomicTask.h"#include "LocalBlackboard.h"#include "../TaskSystem/AtomicTaskContext.h"#include "../system/system_utils.h"
Include dependency graph for TaskSystem.cpp:Go to the source code of this file.
Namespaces | |
| namespace | Olympe |
| < Provides AssetID and INVALID_ASSET_ID | |
Implementation of TaskSystem: Phase 2.C AtomicTask lifecycle.
Implements the AtomicTask lifecycle in TaskSystem so that multi-frame tasks (returning TaskStatus::Running) are handled correctly across frames using runner.activeTask, and Abort() is invoked when a running task is cancelled.
C++14 compliant - no C++17/20 features.
Definition in file TaskSystem.cpp.