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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Atomic task: set the current sprite reference for an entity. More...
#include "Task_SetSprite.h"#include "../../AtomicTaskRegistry.h"#include "../../LocalBlackboard.h"#include "../../../system/system_utils.h"
Include dependency graph for Task_SetSprite.cpp:Go to the source code of this file.
Namespaces | |
| namespace | Olympe |
| < Provides AssetID and INVALID_ASSET_ID | |
Atomic task: set the current sprite reference for an entity.
C++14 compliant - no C++17/20 features.
Definition in file Task_SetSprite.cpp.