| CameraEventHandler()=default | CameraEventHandler | private |
| CameraEventHandler(const CameraEventHandler &)=delete | CameraEventHandler | private |
| CameraEventHandler(CameraEventHandler &&)=delete | CameraEventHandler | private |
| ClearCameraBounds(short playerID) | CameraEventHandler | |
| FollowTarget(short playerID, EntityID targetEntity) | CameraEventHandler | |
| FollowTarget_Legacy(short playerID, GameObject *targetObject) | CameraEventHandler | |
| Get() | CameraEventHandler | inlinestatic |
| GetInstance() | CameraEventHandler | inlinestatic |
| HandleBoundsEvent(const Message &msg) | CameraEventHandler | private |
| HandleClearBoundsEvent(const Message &msg) | CameraEventHandler | private |
| HandleFollowEvent(const Message &msg) | CameraEventHandler | private |
| HandleResetEvent(const Message &msg) | CameraEventHandler | private |
| HandleRotateEvent(const Message &msg) | CameraEventHandler | private |
| HandleShakeEvent(const Message &msg) | CameraEventHandler | private |
| HandleShakeStopEvent(const Message &msg) | CameraEventHandler | private |
| HandleTeleportEvent(const Message &msg) | CameraEventHandler | private |
| HandleUnfollowEvent(const Message &msg) | CameraEventHandler | private |
| HandleZoomEvent(const Message &msg) | CameraEventHandler | private |
| Initialize() | CameraEventHandler | |
| m_initialized | CameraEventHandler | private |
| OnEvent(const Message &msg) override | CameraEventHandler | virtual |
| operator=(const CameraEventHandler &)=delete | CameraEventHandler | private |
| operator=(CameraEventHandler &&)=delete | CameraEventHandler | private |
| ResetCamera(short playerID) | CameraEventHandler | |
| RotateCameraTo(short playerID, float targetRotation, float speed) | CameraEventHandler | |
| SetCameraBounds(short playerID, const SDL_FRect &bounds) | CameraEventHandler | |
| Shutdown() | CameraEventHandler | |
| StopCameraShake(short playerID) | CameraEventHandler | |
| TeleportCamera(short playerID, float x, float y) | CameraEventHandler | |
| TriggerCameraShake(short playerID, float intensity, float duration) | CameraEventHandler | |
| UnfollowTarget(short playerID) | CameraEventHandler | |
| ZoomCameraTo(short playerID, float targetZoom, float speed) | CameraEventHandler | |
| ~CameraEventHandler()=default | CameraEventHandler | private |
| ~IMessageListener()=default | IMessageListener | virtual |