Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Public Member Functions | List of all members
IMessageListener Class Referenceabstract

#include <CameraEventHandler.h>

+ Inheritance diagram for IMessageListener:

Public Member Functions

virtual ~IMessageListener ()=default
 
virtual void OnEvent (const Message &msg)=0
 

Detailed Description

Definition at line 23 of file CameraEventHandler.h.

Constructor & Destructor Documentation

◆ ~IMessageListener()

virtual IMessageListener::~IMessageListener ( )
virtualdefault

Member Function Documentation

◆ OnEvent()

virtual void IMessageListener::OnEvent ( const Message msg)
pure virtual

Implemented in CameraEventHandler.


The documentation for this class was generated from the following file: